Comparing Learning Theories

Learning Theory Key Figures Components Learner Role Teacher Role Pros Cons Key Takeway for ID
Behaviorism Watson, Skinner Behaviorism considers the process of learning to be a reaction to external stimuli where participants learn by passively acquiring new behavior. Student is the objective of learning. Repetition produces a specific response. Teacher imparts knowledge on students. Observable and Measurable Focuses too much on punishment. Offer positive or negative rewards. Consider operational conditioning.
Constructivism Piaget, Vygotsky, Bruner Constructivism is the idea that people actively make their knowledge and that reality is their experiences as a learner. Student is an active participant in the learning process. Teacher designs leaning objectives that allow students to use their problem solving skills. Student interaction and participation. Stimulates self confidence. Lack of structure. Difficult to assess. Requires more work by the teacher. Background, perception and perspective affect learning. Scaffolding as active and purposeful support.
Cognitivism Shell, Winna Learning is influenced by both external and internal factors. The learner is an active participant in the process. Teachers guide students through problem solving but the students do their own work. Highlights people's intelligence. Can be combined with other approaches. Does not allow for direct observation and is too controlled. Thought processes are important. Reduce cognitive load when possible.
Connectivism Siemens, Downes Learning doesn't solely reside in the learner but is shared across peer networks. Learners make choices in their learning. Collaborative in nature. Teacher connects learners with networks. The learner is responsible for their own learning. Embraces diverse opinions. Not easily understood by traditional educators. Lack of digital access excludes some learners. Experimental. Values the process over the end result.
Andragogy Knowles This theory asserts that learning programs must support the notion that adults are self-driven and take responsibility for decisions. Learner is the agent of the learning. Teacher is the facilitator. Learners have experiences and knowledge that they can share. Learners need to be self-reliant and utilize their own problem solving skills. Content must be adaptable to various learner backgrounds.

SOURCES:

Behaviorism Sources:
Admin. (n.d.). A quick, no-nonsense guide to basic instructional design theory. A Quick, No-Nonsense Guide to Basic Instructional Design Theory. Retrieved September 3, 2022, from https://www.shiftelearning.com/blog/bid/345615/a-quick-no-nonsense-guide-to-basic-instructional-design-theory 
Keramida, M. (2015, May 12). Behaviorism In Instructional Design For eLearning: When And How To Use It. eLearning Industry. https://elearningindustry.com/behaviorism-in-instructional-design-for-elearning-when-and-how-to-use
Sammons, A. (n.d.). The behaviourist approach: the basics. psychlotron.org.uk. Retrieved September 3, 2022, from http://www.psychlotron.org.uk/newResources/approaches/AS_AQB_approaches_BehaviourismBasics.pdf 
Schwartz, M. (2018, May 12). The Implications Of 3 Adult Learning Theories On Instructional Design. eLearning Industry. Retrieved September 3, 2022, from https://elearningindustry.com/adult-learning-theories-on-instructional-design-implications-3
Stangor, C., & Walinga, J. (2014, October 17). 8.2 Changing Behaviour through Reinforcement and Punishment: Operant Conditioning – Introduction to Psychology – 1st Canadian Edition. Pressbooks. Retrieved September 3, 2022, from https://opentextbc.ca/introductiontopsychology/chapter/7-2-changing-behavior-through-reinforcement-and-punishment-operant-conditioning/
Syed Ahmad, Tuan Sarifah Aini & Hussin, Anealka & Yusri, Ghazali. (2019). A review of learning theories for gamification elements in instructional games. Retrieved September 3, 2022, https://www.researchgate.net/publication/336701970_A_review_of_learning_theories_for_gamification_elements_in_instructional_games

Cognitivism Sources:
https://www.growthengineering.co.uk/cognitive-learning-theory/
Michela, E. (2020). Cognitivism. In R. Kimmons & scaskurlu (Eds.), The Students’ Guide to Learning Design and Research. EdTech Books. https://edtechbooks.org/studentguide/cognitivism
Jerome Bruner and Leo Postman (1949). “On the Perception of Incongruity: A Paradigm.” Journal of Personality, 18, 206-223 showed that social environment shapes perceptions.

Constructivism Sources:
https://www.buffalo.edu/catt/develop/theory/constructivism.html
https://www.simplypsychology.org/bruner.html
https://www.simplypsychology.org/vygotsky.html
https://www.simplypsychology.org/piaget.html

Connectivism Sources:
Connectivism (Siemens, Downes) – Learning Theories. https://learning-theories.com/connectivism-siemens-downes.html
https://www.downes.ca
Şahin, Mehmet. (2012). Pros And Cons of Connectivism As a Learning Theory. https://www.researchgate.net/publication/298729434_PROS_AND_CONS_OF_CONNECTIVISM_AS_A_LEARNING_THEORY
Siemens, George (2005). “Connectivism: A Learning Theory for the Digital Age” (PDF). International Journal of Instructional Technology and Distance Learning. 2: 1–9.
https://tcet.unt.edu/dr-george-siemens

Knowles Sources:
Barto, A. (2020, October 26). What is andragogy? Less than 100 words. Roundtable Learning. Retrieved September 25, 2022, from https://roundtablelearning.com/what-is-andragogy-less-than-100-words/
Kurt, S. (2020, July 11). Andragogy theory – Malcolm Knowles. Educational Technology. Retrieved September 25, 2022, from https://educationaltechnology.net/andragogy-theory-malcolm-knowles/
Pappas, C. (2021, May 12). The adult learning theory – andragogy – of Malcolm Knowles. eLearning Industry. Retrieved September 25, 2022, from https://elearningindustry.com/the-adult-learning-theory-andragogy-of-malcolm-knowles